fix: draw direction arrows after origin transform so they track pan correctly
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@@ -152,8 +152,12 @@ namespace OpenNest.Controls
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foreach (var entity in ((Shape)offsetShape.OffsetEntity(0.25, OffsetSide.Left)).Entities)
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DrawEntity(e.Graphics, entity, Pens.RoyalBlue);
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#endif
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PaintOverlay?.Invoke(e.Graphics);
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}
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public Action<Graphics> PaintOverlay { get; set; }
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protected override void OnMouseWheel(MouseEventArgs e)
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{
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base.OnMouseWheel(e);
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