refactor: simplify BestCombination.FindFrom2 and add tests

Remove redundant early-return branches and unify loop body — Floor(remaining/length2) already returns 0 when remaining < length2, so both branches collapse into one. 14 tests cover all edge cases.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-21 17:07:43 -04:00
parent 93a8981d0a
commit 9903478d3e
2 changed files with 165 additions and 59 deletions

View File

@@ -7,74 +7,30 @@ namespace OpenNest
public static bool FindFrom2(double length1, double length2, double overallLength, out int count1, out int count2)
{
overallLength += Tolerance.Epsilon;
if (length1 > overallLength)
{
if (length2 > overallLength)
{
count1 = 0;
count2 = 0;
return false;
}
count1 = 0;
count2 = (int)System.Math.Floor(overallLength / length2);
return true;
}
if (length2 > overallLength)
{
count1 = (int)System.Math.Floor(overallLength / length1);
count2 = 0;
return true;
}
var maxCountLength1 = (int)System.Math.Floor(overallLength / length1);
count1 = maxCountLength1;
count1 = 0;
count2 = 0;
var remnant = overallLength - maxCountLength1 * length1;
var maxCount1 = (int)System.Math.Floor(overallLength / length1);
var bestRemnant = overallLength + 1;
if (remnant.IsEqualTo(0))
return true;
for (int countLength1 = 0; countLength1 <= maxCountLength1; ++countLength1)
for (var c1 = 0; c1 <= maxCount1; c1++)
{
var remnant1 = overallLength - countLength1 * length1;
var remaining = overallLength - c1 * length1;
var c2 = (int)System.Math.Floor(remaining / length2);
var remnant = remaining - c2 * length2;
if (remnant1 >= length2)
{
var countLength2 = (int)System.Math.Floor(remnant1 / length2);
var remnant2 = remnant1 - length2 * countLength2;
if (!(remnant < bestRemnant))
continue;
if (!(remnant2 < remnant))
continue;
count1 = c1;
count2 = c2;
bestRemnant = remnant;
count1 = countLength1;
count2 = countLength2;
if (remnant2.IsEqualTo(0))
break;
remnant = remnant2;
}
else
{
if (!(remnant1 < remnant))
continue;
count1 = countLength1;
count2 = 0;
if (remnant1.IsEqualTo(0))
break;
remnant = remnant1;
}
if (remnant.IsEqualTo(0))
break;
}
return true;
return count1 > 0 || count2 > 0;
}
}
}