fix: add overlap safety check and diagnostics to FillGrid Step 2

FillGrid had no overlap check after perpendicular tiling of the row
pattern (Step 2), unlike Step 1 which had one. When geometry-aware
FindPatternCopyDistance underestimated row spacing, overlapping parts
were returned unchecked.

Changes:
- Make FillLinear.HasOverlappingParts shape-aware (bbox pre-filter +
  Part.Intersects) instead of bbox-only, preventing false positives on
  interlocking pairs while catching real overlaps
- Add missing overlap safety check after Step 2 perpendicular tiling
  with bbox fallback
- Add diagnostic Debug.WriteLine logging when overlap fallback triggers,
  including engine label, step, direction, work area, spacing, pattern
  details, and overlapping part locations/rotations for reproduction
- Add FillLinear.Label property set at all callsites for log traceability
- Refactor LinearFillStrategy and ExtentsFillStrategy to use shared
  FillHelpers.BestOverAngles helper for angle-sweep logic

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-28 22:08:38 -04:00
parent 1c2b569ff4
commit 953429dae9
9 changed files with 133 additions and 67 deletions
+43
View File
@@ -110,6 +110,49 @@ namespace OpenNest.Engine.Strategies
return fallback ?? new List<Part>();
}
/// <summary>
/// Sweeps a list of angles, calling fillAtAngle for each, and returns
/// the best result according to the context's comparer. Handles
/// cancellation and progress reporting.
/// </summary>
public static List<Part> BestOverAngles(
FillContext context,
IReadOnlyList<double> angles,
Func<double, List<Part>> fillAtAngle,
NestPhase phase,
string phaseLabel)
{
var workArea = context.WorkArea;
var comparer = context.Policy?.Comparer ?? new DefaultFillComparer();
List<Part> best = null;
for (var i = 0; i < angles.Count; i++)
{
context.Token.ThrowIfCancellationRequested();
var angle = angles[i];
var result = fillAtAngle(angle);
var angleDeg = Angle.ToDegrees(angle);
if (result != null && result.Count > 0)
{
if (best == null || comparer.IsBetter(result, best, workArea))
best = result;
}
NestEngineBase.ReportProgress(context.Progress, new ProgressReport
{
Phase = phase,
PlateNumber = context.PlateNumber,
Parts = best,
WorkArea = workArea,
Description = $"{phaseLabel}: {i + 1}/{angles.Count} angles, {angleDeg:F0}° best = {best?.Count ?? 0} parts",
});
}
return best ?? new List<Part>();
}
/// <summary>
/// Checks if any pair of parts geometrically overlap. Uses bounding box
/// pre-filtering for performance, then falls back to shape intersection.