Move math utilities to OpenNest.Math namespace
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using OpenNest.CNC;
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using OpenNest.Geometry;
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using OpenNest.Math;
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namespace OpenNest
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{
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@@ -99,7 +100,7 @@ namespace OpenNest
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var dx = endpt.X - center.X;
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var dy = endpt.Y - center.Y;
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var radius = Math.Sqrt(dx * dx + dy * dy);
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var radius = System.Math.Sqrt(dx * dx + dy * dy);
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var layer = ConvertLayer(arcMove.Layer);
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if (startAngle.IsEqualTo(endAngle))
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