feat: add OpenNest.Gpu project with PartBitmap rasterizer
Introduces the OpenNest.Gpu class library with ILGPU dependencies and a PartBitmap class that rasterizes Drawing closed shapes into integer grids for GPU-based overlap testing. Supports rotation and spacing dilation. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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OpenNest.Gpu/OpenNest.Gpu.csproj
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15
OpenNest.Gpu/OpenNest.Gpu.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0-windows</TargetFramework>
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<RootNamespace>OpenNest.Gpu</RootNamespace>
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<AssemblyName>OpenNest.Gpu</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenNest.Core\OpenNest.Core.csproj" />
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<ProjectReference Include="..\OpenNest.Engine\OpenNest.Engine.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ILGPU" Version="1.5.1" />
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<PackageReference Include="ILGPU.Algorithms" Version="1.5.1" />
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</ItemGroup>
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</Project>
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