feat: optimize external lead-in placement using next-part pierce points

External lead-ins now sit on the line between the last internal cutout
and the next part's first pierce point, minimizing rapid travel. Cutout
sequencing starts from the bounding box corner opposite the origin and
iterates 3 times to converge the perimeter lead-in and internal sequence.
LeadInAssigner and PlateProcessor both use a two-pass approach: first
pass collects pierce points, second pass refines with next-part knowledge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-09 10:33:55 -04:00
parent 786b6e2e88
commit 6a30828fad
4 changed files with 156 additions and 24 deletions

View File

@@ -1,5 +1,7 @@
using OpenNest.CNC.CuttingStrategy;
using OpenNest.Engine.Sequencing;
using OpenNest.Geometry;
using System.Collections.Generic;
using System.Linq;
namespace OpenNest.Engine
@@ -15,14 +17,28 @@ namespace OpenNest.Engine
return;
var sequenced = Sequencer.Sequence(plate.Parts.ToList(), plate);
var currentPoint = PlateHelper.GetExitPoint(plate);
var exitPoint = PlateHelper.GetExitPoint(plate);
foreach (var sp in sequenced)
// Pass 1: assign lead-ins to establish pierce points
var piercePoints = AssignPass(sequenced, parameters, exitPoint, nextPiercePoints: null);
// Pass 2: re-assign with knowledge of next part's start point
AssignPass(sequenced, parameters, exitPoint, nextPiercePoints: piercePoints);
}
private Vector[] AssignPass(List<SequencedPart> sequenced, CuttingParameters parameters,
Vector exitPoint, Vector[] nextPiercePoints)
{
var piercePoints = new Vector[sequenced.Count];
var currentPoint = exitPoint;
for (var i = 0; i < sequenced.Count; i++)
{
var part = sp.Part;
var part = sequenced[i].Part;
if (part.LeadInsLocked)
{
piercePoints[i] = GetPiercePoint(part);
currentPoint = part.Location;
continue;
}
@@ -31,10 +47,33 @@ namespace OpenNest.Engine
part.RemoveLeadIns();
var localApproach = currentPoint - part.Location;
part.ApplyLeadIns(parameters, localApproach);
if (nextPiercePoints != null && i + 1 < sequenced.Count)
{
var nextStart = nextPiercePoints[i + 1] - part.Location;
part.ApplyLeadIns(parameters, localApproach, nextStart);
}
else
{
part.ApplyLeadIns(parameters, localApproach);
}
piercePoints[i] = GetPiercePoint(part);
currentPoint = part.Location;
}
return piercePoints;
}
private static Vector GetPiercePoint(Part part)
{
foreach (var code in part.Program.Codes)
{
if (code is CNC.Motion motion)
return motion.EndPoint + part.Location;
}
return part.Location;
}
}
}