Move geometry primitives to OpenNest.Geometry namespace

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-06 13:02:12 -05:00
parent 8d9aebb83f
commit 67a66e10fd
46 changed files with 67 additions and 28 deletions

View File

@@ -0,0 +1,57 @@
namespace OpenNest.Geometry
{
public static class BoxSplitter
{
public static Box SplitTop(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = large.Left;
var y = small.Top;
var w = large.Width;
var h = large.Top - y;
return new Box(x, y, w, h);
}
public static Box SplitLeft(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = large.Left;
var y = large.Bottom;
var w = small.Left - x;
var h = large.Height;
return new Box(x, y, w, h);
}
public static Box SplitBottom(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = large.Left;
var y = large.Bottom;
var w = large.Width;
var h = small.Top - y;
return new Box(x, y, w, h);
}
public static Box SplitRight(Box large, Box small)
{
if (!large.Intersects(small))
return Box.Empty;
var x = small.Right;
var y = large.Bottom;
var w = large.Right - x;
var h = large.Height;
return new Box(x, y, w, h);
}
}
}