refactor: rename Size.Height to Size.Length across codebase
"Length" is more natural than "height" for flat plate materials. Renames the field on OpenNest.Geometry.Size, Box.Height property, and all references across 38 files. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -16,11 +16,11 @@ namespace OpenNest.RectanglePacking
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public override void Pack(List<Item> items)
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{
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items = items.OrderBy(i => -i.Height).ToList();
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items = items.OrderBy(i => -i.Length).ToList();
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foreach (var item in items)
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{
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if (item.Height > Bin.Height)
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if (item.Length > Bin.Length)
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continue;
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var level = FindLevel(item);
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@@ -36,7 +36,7 @@ namespace OpenNest.RectanglePacking
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{
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foreach (var level in levels)
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{
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if (level.Height < item.Height)
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if (level.Height < item.Length)
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continue;
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if (level.RemainingWidth < item.Width)
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@@ -58,12 +58,12 @@ namespace OpenNest.RectanglePacking
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var remaining = Bin.Top - y;
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if (remaining < item.Height)
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if (remaining < item.Length)
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return null;
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var level = new Level(Bin);
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level.Y = y;
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level.Height = item.Height;
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level.Height = item.Length;
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levels.Add(level);
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