refactor: rename Size.Height to Size.Length across codebase

"Length" is more natural than "height" for flat plate materials.
Renames the field on OpenNest.Geometry.Size, Box.Height property,
and all references across 38 files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-12 22:01:40 -04:00
parent 7e0edd112a
commit 612b540d9d
38 changed files with 133 additions and 133 deletions

View File

@@ -15,7 +15,7 @@ namespace OpenNest.RectanglePacking
};
bin.Width += partSpacing;
bin.Height += partSpacing;
bin.Length += partSpacing;
return bin;
}
@@ -25,7 +25,7 @@ namespace OpenNest.RectanglePacking
var box = item.Drawing.Program.BoundingBox();
box.Width += partSpacing;
box.Height += partSpacing;
box.Length += partSpacing;
return new Item
{

View File

@@ -44,11 +44,11 @@ namespace OpenNest.RectanglePacking
int normalColumns = 0;
int rotateColumns = 0;
if (!BestCombination.FindFrom2(item.Width, item.Height, bin.Width, out normalColumns, out rotateColumns))
if (!BestCombination.FindFrom2(item.Width, item.Length, bin.Width, out normalColumns, out rotateColumns))
return bin;
var normalRows = (int)System.Math.Floor((bin.Height + Tolerance.Epsilon) / item.Height);
var rotateRows = (int)System.Math.Floor((bin.Height + Tolerance.Epsilon) / item.Width);
var normalRows = (int)System.Math.Floor((bin.Length + Tolerance.Epsilon) / item.Length);
var rotateRows = (int)System.Math.Floor((bin.Length + Tolerance.Epsilon) / item.Width);
item.Location = bin.Location;
@@ -69,17 +69,17 @@ namespace OpenNest.RectanglePacking
int normalRows = 0;
int rotateRows = 0;
if (!BestCombination.FindFrom2(item.Height, item.Width, Bin.Height, out normalRows, out rotateRows))
if (!BestCombination.FindFrom2(item.Length, item.Width, Bin.Length, out normalRows, out rotateRows))
return bin;
var normalColumns = (int)System.Math.Floor((Bin.Width + Tolerance.Epsilon) / item.Width);
var rotateColumns = (int)System.Math.Floor((Bin.Width + Tolerance.Epsilon) / item.Height);
var rotateColumns = (int)System.Math.Floor((Bin.Width + Tolerance.Epsilon) / item.Length);
item.Location = bin.Location;
bin.Items.AddRange(FillGrid(item, normalRows, normalColumns, int.MaxValue));
item.Location.Y += item.Height * normalRows;
item.Location.Y += item.Length * normalRows;
item.Rotate();
bin.Items.AddRange(FillGrid(item, rotateRows, rotateColumns, int.MaxValue));

View File

@@ -28,7 +28,7 @@ namespace OpenNest.RectanglePacking
for (var j = 0; j < innerCount; j++)
{
var x = (columnMajor ? i : j) * item.Width + item.X;
var y = (columnMajor ? j : i) * item.Height + item.Y;
var y = (columnMajor ? j : i) * item.Length + item.Y;
var clone = item.Clone() as Item;
clone.Location = new Vector(x, y);

View File

@@ -15,7 +15,7 @@ namespace OpenNest.RectanglePacking
public override void Fill(Item item)
{
var ycount = (int)System.Math.Floor((Bin.Height + Tolerance.Epsilon) / item.Height);
var ycount = (int)System.Math.Floor((Bin.Length + Tolerance.Epsilon) / item.Length);
var xcount = (int)System.Math.Floor((Bin.Width + Tolerance.Epsilon) / item.Width);
for (int i = 0; i < xcount; i++)
@@ -24,7 +24,7 @@ namespace OpenNest.RectanglePacking
for (int j = 0; j < ycount; j++)
{
var y = item.Height * j + Bin.Y;
var y = item.Length * j + Bin.Y;
var addedItem = item.Clone() as Item;
addedItem.Location = new Vector(x, y);
@@ -36,7 +36,7 @@ namespace OpenNest.RectanglePacking
public override void Fill(Item item, int maxCount)
{
var ycount = (int)System.Math.Floor((Bin.Height + Tolerance.Epsilon) / item.Height);
var ycount = (int)System.Math.Floor((Bin.Length + Tolerance.Epsilon) / item.Length);
var xcount = (int)System.Math.Floor((Bin.Width + Tolerance.Epsilon) / item.Width);
var count = ycount * xcount;
@@ -60,7 +60,7 @@ namespace OpenNest.RectanglePacking
columns = (int)System.Math.Ceiling((double)maxCount / rows);
}
Bin.Items.AddRange(FillGrid(item, rows, columns, maxCount, columnMajor: item.Width > item.Height));
Bin.Items.AddRange(FillGrid(item, rows, columns, maxCount, columnMajor: item.Width > item.Length));
}
}
}

View File

@@ -12,7 +12,7 @@ namespace OpenNest.RectanglePacking
public void Rotate()
{
Generic.Swap(ref Size.Width, ref Size.Height);
Generic.Swap(ref Size.Width, ref Size.Length);
IsRotated = !IsRotated;
}
@@ -38,7 +38,7 @@ namespace OpenNest.RectanglePacking
double minX = items[0].X;
double minY = items[0].Y;
double maxX = items[0].X + items[0].Width;
double maxY = items[0].Y + items[0].Height;
double maxY = items[0].Y + items[0].Length;
foreach (var box in items)
{

View File

@@ -16,11 +16,11 @@ namespace OpenNest.RectanglePacking
public override void Pack(List<Item> items)
{
items = items.OrderBy(i => -i.Height).ToList();
items = items.OrderBy(i => -i.Length).ToList();
foreach (var item in items)
{
if (item.Height > Bin.Height)
if (item.Length > Bin.Length)
continue;
var level = FindLevel(item);
@@ -36,7 +36,7 @@ namespace OpenNest.RectanglePacking
{
foreach (var level in levels)
{
if (level.Height < item.Height)
if (level.Height < item.Length)
continue;
if (level.RemainingWidth < item.Width)
@@ -58,12 +58,12 @@ namespace OpenNest.RectanglePacking
var remaining = Bin.Top - y;
if (remaining < item.Height)
if (remaining < item.Length)
return null;
var level = new Level(Bin);
level.Y = y;
level.Height = item.Height;
level.Height = item.Length;
levels.Add(level);