Restructure project layout to flatten directory structure

Move all projects from Source/ to repository root for simpler navigation.
- Remove External/ dependency DLLs (will use NuGet packages)
- Remove Installer/ NSIS script
- Replace PartCollection/PlateCollection with ObservableList
- Add packages.config for NuGet dependencies

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-27 20:29:12 -05:00
parent 8367d9f400
commit 2d956fd3f7
189 changed files with 374 additions and 621 deletions

View File

@@ -0,0 +1,52 @@
using System.Collections.Generic;
namespace OpenNest.RectanglePacking
{
internal class Item : Box
{
public int Id { get; set; }
public bool IsRotated { get; private set; }
public void Rotate()
{
Generic.Swap(ref Size.Width, ref Size.Height);
IsRotated = !IsRotated;
}
public object Clone()
{
return new Item
{
IsRotated = this.IsRotated,
Location = this.Location,
Size = this.Size,
Id = this.Id
};
}
}
internal static class ItemListExtensions
{
public static Box GetBoundingBox(this IList<Item> items)
{
if (items.Count == 0)
return Box.Empty;
double minX = items[0].X;
double minY = items[0].Y;
double maxX = items[0].X + items[0].Width;
double maxY = items[0].Y + items[0].Height;
foreach (var box in items)
{
if (box.Left < minX) minX = box.Left;
if (box.Right > maxX) maxX = box.Right;
if (box.Bottom < minY) minY = box.Bottom;
if (box.Top > maxY) maxY = box.Top;
}
return new Box(minX, minY, maxX - minX, maxY - minY);
}
}
}