Restructure project layout to flatten directory structure
Move all projects from Source/ to repository root for simpler navigation. - Remove External/ dependency DLLs (will use NuGet packages) - Remove Installer/ NSIS script - Replace PartCollection/PlateCollection with ObservableList - Add packages.config for NuGet dependencies 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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using OpenNest.Geometry;
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namespace OpenNest.Controls
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{
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public class EntityView : DrawControl
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{
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public List<Entity> Entities;
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private Pen pen = new Pen(Color.FromArgb(70, 70, 70));
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public EntityView()
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{
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Entities = new List<Entity>();
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this.BackColor = Color.FromArgb(33, 40, 48);
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this.Cursor = Cursors.Cross;
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SetStyle(
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ControlStyles.AllPaintingInWmPaint |
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ControlStyles.OptimizedDoubleBuffer |
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ControlStyles.UserPaint, true);
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}
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protected override void OnMouseClick(MouseEventArgs e)
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{
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base.OnMouseClick(e);
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if (!Focused) Focus();
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}
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protected override void OnPaint(PaintEventArgs e)
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{
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base.OnPaint(e);
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e.Graphics.SmoothingMode = SmoothingMode.HighSpeed;
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e.Graphics.DrawLine(pen, origin.X, 0, origin.X, Height);
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e.Graphics.DrawLine(pen, 0, origin.Y, Width, origin.Y);
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e.Graphics.TranslateTransform(origin.X, origin.Y);
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foreach (var entity in Entities)
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DrawEntity(e.Graphics, entity, Pens.White);
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#if DRAW_OFFSET
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var offsetShape = new Shape();
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offsetShape.Entities.AddRange(Entities);
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foreach (var entity in ((Shape)offsetShape.OffsetEntity(0.25, OffsetSide.Left)).Entities)
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DrawEntity(e.Graphics, entity, Pens.RoyalBlue);
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#endif
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}
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protected override void OnMouseWheel(MouseEventArgs e)
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{
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base.OnMouseWheel(e);
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float multiplier = Math.Abs(e.Delta / 120.0f);
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if (e.Delta > 0)
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ZoomToControlPoint(e.Location, (float)Math.Pow(ZoomInFactor, multiplier));
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else
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ZoomToControlPoint(e.Location, (float)Math.Pow(ZoomOutFactor, multiplier));
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Invalidate();
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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if (e.Button == MouseButtons.Middle)
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{
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var diffx = e.X - lastPoint.X;
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var diffy = e.Y - lastPoint.Y;
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origin.X += diffx;
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origin.Y += diffy;
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Invalidate();
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}
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else
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{
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LastPoint = CurrentPoint;
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CurrentPoint = PointControlToWorld(e.Location);
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}
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lastPoint = e.Location;
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base.OnMouseMove(e);
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}
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protected override void OnMouseDoubleClick(MouseEventArgs e)
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{
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base.OnMouseDoubleClick(e);
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if (e.Button == MouseButtons.Middle)
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ZoomToFit();
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}
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private void DrawEntity(Graphics g, Entity e, Pen pen)
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{
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if (!e.Layer.IsVisible)
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return;
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switch (e.Type)
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{
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case EntityType.Arc:
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DrawArc(g, (Arc)e, pen);
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break;
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case EntityType.Circle:
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DrawCircle(g, (Circle)e, pen);
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break;
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case EntityType.Line:
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DrawLine(g, (Line)e, pen);
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break;
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}
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}
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private void DrawLine(Graphics g, Line line, Pen pen)
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{
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var pt1 = PointWorldToGraph(line.StartPoint);
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var pt2 = PointWorldToGraph(line.EndPoint);
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g.DrawLine(pen, pt1, pt2);
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}
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private void DrawArc(Graphics g, Arc arc, Pen pen)
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{
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var center = PointWorldToGraph(arc.Center);
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var radius = LengthWorldToGui(arc.Radius);
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var diameter = radius * 2.0f;
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var startAngle = arc.IsReversed
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? -(float)Angle.ToDegrees(arc.EndAngle)
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: -(float)Angle.ToDegrees(arc.StartAngle);
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g.DrawArc(
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pen,
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center.X - radius,
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center.Y - radius,
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diameter,
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diameter,
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startAngle,
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-(float)Angle.ToDegrees(arc.SweepAngle()));
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}
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private void DrawCircle(Graphics g, Circle circle, Pen pen)
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{
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var center = PointWorldToGraph(circle.Center);
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var radius = LengthWorldToGui(circle.Radius);
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var diameter = radius * 2.0f;
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g.DrawEllipse(pen,
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center.X - radius,
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center.Y - radius,
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diameter,
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diameter);
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}
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private void DrawPoint(Graphics g, Vector pt, Pen pen)
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{
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var pt1 = PointWorldToGraph(pt);
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g.DrawLine(pen, pt1.X - 3, pt1.Y, pt1.X + 3, pt1.Y);
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g.DrawLine(pen, pt1.X, pt1.Y - 3, pt1.X, pt1.Y + 3);
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}
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private void DrawPoint(Graphics g, Vector pt, Pen pen, Brush fillBrush)
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{
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var pt1 = PointWorldToGraph(pt);
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var rect = new RectangleF(pt1.X - 3, pt1.Y - 3, 6, 6);
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g.FillEllipse(fillBrush, rect);
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g.DrawEllipse(pen, rect);
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}
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private void DrawIntersections(Graphics g)
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{
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for (int i = 0; i < Entities.Count; ++i)
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{
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var entity1 = Entities[i];
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if (entity1.Type != EntityType.Line)
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continue;
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for (int j = i + 1; j < Entities.Count; ++j)
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{
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var entity2 = Entities[j];
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if (entity2.Type != EntityType.Line)
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continue;
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var line1 = (Line)entity1;
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var line2 = (Line)entity2;
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Vector pt;
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if (line1.Intersects(line2, out pt))
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DrawPoint(g, pt, Pens.Yellow, Brushes.Red);
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}
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}
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}
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public void ZoomToFit(bool redraw = true)
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{
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ZoomToArea(Entities.GetBoundingBox(), redraw);
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}
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}
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}
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