fix(engine): enforce whole-job safety invariants
Task 5 of the whole-job engine API: add a geometry safety gate that validates every candidate trial before the runner commits accounting. - NestJobPlacementValidator: closed-contour validity, rotation-policy compliance, work-area containment per quadrant, hole-aware material overlap, and required part spacing. Overlap is interior-only, so zero-clearance edge/corner contact remains a valid placement. - NestJobValidator: route candidate validation through the geometry gate; reject unusable/unclosed/degenerate contours up front. - NestJobRunner: wrap candidate evaluation in a progress bridge that tags legacy engine detail with the current candidate context. - LegacyPlateNesterAdapter: forward IProgress to the legacy engine so its progress surfaces under the active candidate. - Tests: geometry (quadrants, rotations, touching, containment, holes, empty stock, real Default/Strip smoke), validation, and cancellation suites; repaired test fakes that emitted out-of-bounds or overlapping placements the gate now correctly rejects. Engine.Tests: 70 passed, 0 failed, 0 skipped in Debug and Release. Windows-only OpenNest.Tests not run on Linux.
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@@ -58,7 +58,11 @@ public class JobAdapterTests
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{
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Assert.NotSame(items[0].Drawing, items[1].Drawing);
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foreach (var item in items) item.Drawing.Name = "identical";
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return items.Select(i => new Part(i.Drawing)).ToList();
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return new List<Part>
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{
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new Part(items[0].Drawing, new Vector(0, 0)),
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new Part(items[1].Drawing, new Vector(10, 0))
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};
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}));
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var result = new NestJobRunner(_ => adapter).Solve(job);
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Assert.Equal(new[] { "a", "b" }, result.Plates[0].Placements.Select(p => p.PartId));
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