fix(engine): enforce whole-job safety invariants

Task 5 of the whole-job engine API: add a geometry safety gate that
validates every candidate trial before the runner commits accounting.

- NestJobPlacementValidator: closed-contour validity, rotation-policy
  compliance, work-area containment per quadrant, hole-aware material
  overlap, and required part spacing. Overlap is interior-only, so
  zero-clearance edge/corner contact remains a valid placement.
- NestJobValidator: route candidate validation through the geometry
  gate; reject unusable/unclosed/degenerate contours up front.
- NestJobRunner: wrap candidate evaluation in a progress bridge that
  tags legacy engine detail with the current candidate context.
- LegacyPlateNesterAdapter: forward IProgress to the legacy engine so
  its progress surfaces under the active candidate.
- Tests: geometry (quadrants, rotations, touching, containment, holes,
  empty stock, real Default/Strip smoke), validation, and cancellation
  suites; repaired test fakes that emitted out-of-bounds or overlapping
  placements the gate now correctly rejects.

Engine.Tests: 70 passed, 0 failed, 0 skipped in Debug and Release.
Windows-only OpenNest.Tests not run on Linux.
This commit is contained in:
aj
2026-09-18 05:56:37 -04:00
parent 75c8adc76c
commit 2b0b962c8f
12 changed files with 760 additions and 29 deletions
@@ -58,7 +58,11 @@ public class JobAdapterTests
{
Assert.NotSame(items[0].Drawing, items[1].Drawing);
foreach (var item in items) item.Drawing.Name = "identical";
return items.Select(i => new Part(i.Drawing)).ToList();
return new List<Part>
{
new Part(items[0].Drawing, new Vector(0, 0)),
new Part(items[1].Drawing, new Vector(10, 0))
};
}));
var result = new NestJobRunner(_ => adapter).Solve(job);
Assert.Equal(new[] { "a", "b" }, result.Plates[0].Placements.Select(p => p.PartId));