feat: add IRapidPlanner, RapidPath, and SafeHeightRapidPlanner
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using System.Collections.Generic;
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using OpenNest.Geometry;
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namespace OpenNest.Engine.RapidPlanning
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{
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public class SafeHeightRapidPlanner : IRapidPlanner
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{
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public RapidPath Plan(Vector from, Vector to, IReadOnlyList<Shape> cutAreas)
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{
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return new RapidPath
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{
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HeadUp = true,
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Waypoints = new List<Vector>()
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};
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}
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}
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}
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