fix(engine): reject small corner overlaps in placement validation

The witness-probe overlap test missed small corner intersections: its
candidate points (crossing-edge midpoints and vertex-centroid midpoints)
can all land on a part boundary or outside the intersection, so two 10x10
parts at (0,0) and (9,9) with zero spacing were accepted despite sharing
a 1x1 unit of material.

Route the overlap decision through Collision, which clips triangulated
polygons and keeps only positive-area regions, catching corner overlaps,
containment, and coincident poses while legal edge/corner contact stays
legal. Collision's hole subtraction was conservative (partially-clipped
triangles were kept whole), so a part inside another part's cutout could
false-positive depending on triangulation alignment; subtract holes
exactly instead: a piece outside a convex hole triangle is the union of
its clips against each edge's outside half-space.
This commit is contained in:
aj
2026-09-20 13:40:45 -04:00
parent ea4bd836cd
commit 1a05391d94
3 changed files with 84 additions and 87 deletions
@@ -41,6 +41,33 @@ public class NestJobValidationTests
Assert.Equal(2, result.Plates[0].Placements.Count);
}
[Fact]
public void SmallCornerOverlapIsRejected()
{
var part = new NestJobPart("part", PartGeometrySnapshot.FromProgram(TestDrawingFactory.Rectangle(10, 10)), 2);
var job = new NestJob(new[] { part }, new[] { new NestPlateStock("stock", new Size(20, 20), 1) });
Assert.Throws<InvalidOperationException>(() => Solve(job,
new NestJobPlacement("part", 0, 0, 0, 0),
new NestJobPlacement("part", 1, 9, 9, 0)));
}
[Theory]
[InlineData(10.0, 0.0)]
[InlineData(10.0, 10.0)]
public void BoundaryContactWithZeroSpacingIsAccepted(double x, double y)
{
var part = new NestJobPart("part", PartGeometrySnapshot.FromProgram(TestDrawingFactory.Rectangle(10, 10)), 2);
var job = new NestJob(new[] { part }, new[] { new NestPlateStock("stock", new Size(20, 20), 1) });
var result = Solve(job,
new NestJobPlacement("part", 0, 0, 0, 0),
new NestJobPlacement("part", 1, x, y, 0));
Assert.Equal(NestJobStatus.Complete, result.Status);
Assert.Equal(2, Assert.Single(result.Plates).Placements.Count);
}
[Fact]
public void UnknownOrOverproducingCandidateFailsBeforeCommitWithoutChangingInput()
{