feat: geometry-aware convergence, both-axis search, remnant engine, fill cache
- Convergence loop now uses FillLinear internally to measure actual waste with geometry-aware spacing instead of bounding-box arithmetic - Each candidate pair is tried in both Row and Column orientations to find the shortest perpendicular dimension (more complete stripes) - CompleteStripesOnly flag drops partial stripes; remnant strip is filled by a full engine run (injected via CreateRemnantEngine) - ConvergeStripeAngleShrink tries N+1 narrower pairs as alternative - FillResultCache avoids redundant engine runs on same-sized remnants - CLAUDE.md: note to not commit specs/plans Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
97
OpenNest.Engine/Fill/FillResultCache.cs
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97
OpenNest.Engine/Fill/FillResultCache.cs
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@@ -0,0 +1,97 @@
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using OpenNest.Geometry;
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namespace OpenNest.Engine.Fill;
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/// <summary>
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/// Caches fill results by drawing and box dimensions so repeated fills
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/// of the same size don't recompute. Parts are stored normalized to origin
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/// and offset to the actual location on retrieval.
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/// </summary>
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public static class FillResultCache
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{
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private static readonly ConcurrentDictionary<CacheKey, List<Part>> _cache = new();
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/// <summary>
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/// Returns a cached fill result for the given drawing and box dimensions,
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/// offset to the target location. Returns null on cache miss.
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/// </summary>
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public static List<Part> Get(Drawing drawing, Box targetBox, double spacing)
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{
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var key = new CacheKey(drawing, targetBox.Width, targetBox.Length, spacing);
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if (!_cache.TryGetValue(key, out var cached) || cached.Count == 0)
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return null;
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var offset = targetBox.Location;
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var result = new List<Part>(cached.Count);
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foreach (var part in cached)
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result.Add(part.CloneAtOffset(offset));
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return result;
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}
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/// <summary>
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/// Stores a fill result normalized to origin (0,0).
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/// </summary>
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public static void Store(Drawing drawing, Box sourceBox, double spacing, List<Part> parts)
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{
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if (parts == null || parts.Count == 0)
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return;
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var key = new CacheKey(drawing, sourceBox.Width, sourceBox.Length, spacing);
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if (_cache.ContainsKey(key))
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return;
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var offset = new Vector(-sourceBox.X, -sourceBox.Y);
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var normalized = new List<Part>(parts.Count);
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foreach (var part in parts)
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normalized.Add(part.CloneAtOffset(offset));
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_cache.TryAdd(key, normalized);
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}
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public static void Clear() => _cache.Clear();
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public static int Count => _cache.Count;
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private readonly struct CacheKey : System.IEquatable<CacheKey>
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{
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public readonly Drawing Drawing;
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public readonly double Width;
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public readonly double Height;
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public readonly double Spacing;
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public CacheKey(Drawing drawing, double width, double height, double spacing)
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{
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Drawing = drawing;
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Width = System.Math.Round(width, 2);
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Height = System.Math.Round(height, 2);
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Spacing = spacing;
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}
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public bool Equals(CacheKey other) =>
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ReferenceEquals(Drawing, other.Drawing) &&
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Width == other.Width && Height == other.Height &&
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Spacing == other.Spacing;
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public override bool Equals(object obj) => obj is CacheKey other && Equals(other);
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public override int GetHashCode()
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{
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unchecked
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{
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var hash = RuntimeHelpers.GetHashCode(Drawing);
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hash = hash * 397 ^ Width.GetHashCode();
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hash = hash * 397 ^ Height.GetHashCode();
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hash = hash * 397 ^ Spacing.GetHashCode();
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return hash;
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}
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}
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}
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}
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@@ -1,3 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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@@ -18,6 +19,18 @@ public class StripeFiller
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private readonly FillContext _context;
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private readonly NestDirection _primaryAxis;
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/// <summary>
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/// When true, only complete stripes are placed — no partial rows/columns.
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/// </summary>
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public bool CompleteStripesOnly { get; set; }
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/// <summary>
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/// Factory to create the engine used for filling the remnant strip.
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/// Defaults to NestEngineRegistry.Create (uses the user's selected engine).
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/// </summary>
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public Func<Plate, NestEngineBase> CreateRemnantEngine { get; set; }
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= NestEngineRegistry.Create;
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public StripeFiller(FillContext context, NestDirection primaryAxis)
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{
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_context = context;
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@@ -33,10 +46,6 @@ public class StripeFiller
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var workArea = _context.WorkArea;
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var spacing = _context.Plate.PartSpacing;
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var drawing = _context.Item.Drawing;
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var perpAxis = _primaryAxis == NestDirection.Horizontal
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? NestDirection.Vertical
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: NestDirection.Horizontal;
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var sheetSpan = GetDimension(workArea, _primaryAxis);
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var strategyName = _primaryAxis == NestDirection.Horizontal ? "Row" : "Column";
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List<Part> bestParts = null;
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@@ -49,30 +58,40 @@ public class StripeFiller
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var candidate = bestFits[i];
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var pairParts = candidate.BuildParts(drawing);
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// Try both expand (N wider pairs) and shrink (N+1 narrower pairs)
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var expandResult = ConvergeStripeAngle(
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pairParts, sheetSpan, spacing, _primaryAxis, _context.Token);
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var shrinkResult = ConvergeStripeAngleShrink(
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pairParts, sheetSpan, spacing, _primaryAxis, _context.Token);
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// Evaluate both convergence results
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foreach (var (angle, waste, count) in new[] { expandResult, shrinkResult })
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// Try both directions for each candidate to find the shortest
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// perpendicular dimension (more complete stripes → larger remnant)
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foreach (var axis in new[] { NestDirection.Horizontal, NestDirection.Vertical })
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{
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if (count <= 0)
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continue;
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var perpAxis = axis == NestDirection.Horizontal
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? NestDirection.Vertical : NestDirection.Horizontal;
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var sheetSpan = GetDimension(workArea, axis);
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var dirLabel = axis == NestDirection.Horizontal ? "Row" : "Col";
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var result = BuildGrid(pairParts, angle, workArea, spacing, perpAxis, drawing);
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if (result == null || result.Count == 0)
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continue;
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var expandResult = ConvergeStripeAngle(
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pairParts, sheetSpan, spacing, axis, _context.Token);
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var shrinkResult = ConvergeStripeAngleShrink(
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pairParts, sheetSpan, spacing, axis, _context.Token);
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var score = FillScore.Compute(result, workArea);
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Debug.WriteLine($"[StripeFiller] {strategyName} candidate {i}: angle={Angle.ToDegrees(angle):F1}°, " +
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$"pairsAcross={count}, waste={waste:F2}, grid={result.Count} parts");
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if (bestParts == null || score > bestScore)
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foreach (var (angle, waste, count) in new[] { expandResult, shrinkResult })
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{
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bestParts = result;
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bestScore = score;
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if (count <= 0)
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continue;
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var result = BuildGrid(pairParts, angle, workArea, spacing, axis, perpAxis, drawing);
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if (result == null || result.Count == 0)
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continue;
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var score = FillScore.Compute(result, workArea);
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Debug.WriteLine($"[StripeFiller] {strategyName} candidate {i} {dirLabel}: " +
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$"angle={Angle.ToDegrees(angle):F1}°, N={count}, waste={waste:F2}, " +
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$"grid={result.Count} parts");
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if (bestParts == null || score > bestScore)
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{
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bestParts = result;
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bestScore = score;
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}
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}
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}
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@@ -85,18 +104,21 @@ public class StripeFiller
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}
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private List<Part> BuildGrid(List<Part> pairParts, double angle,
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Box workArea, double spacing, NestDirection perpAxis, Drawing drawing)
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Box workArea, double spacing, NestDirection primaryAxis,
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NestDirection perpAxis, Drawing drawing)
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{
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var rotatedPattern = FillHelpers.BuildRotatedPattern(pairParts, angle);
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var perpDim = GetDimension(rotatedPattern.BoundingBox, perpAxis);
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var stripeBox = MakeStripeBox(workArea, perpDim, _primaryAxis);
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var stripeBox = MakeStripeBox(workArea, perpDim, primaryAxis);
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var stripeEngine = new FillLinear(stripeBox, spacing);
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var stripeParts = stripeEngine.Fill(rotatedPattern, _primaryAxis);
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var stripeParts = stripeEngine.Fill(rotatedPattern, primaryAxis);
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if (stripeParts == null || stripeParts.Count == 0)
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return null;
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Debug.WriteLine($"[StripeFiller] Stripe: {stripeParts.Count} parts, " +
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var partsPerStripe = stripeParts.Count;
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Debug.WriteLine($"[StripeFiller] Stripe: {partsPerStripe} parts, " +
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$"box={stripeBox.Width:F2}x{stripeBox.Length:F2}");
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var stripePattern = new Pattern();
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@@ -109,10 +131,26 @@ public class StripeFiller
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if (gridParts == null || gridParts.Count == 0)
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return null;
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if (CompleteStripesOnly)
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{
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// Keep only complete stripes — discard partial copies
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var completeCount = gridParts.Count / partsPerStripe * partsPerStripe;
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if (completeCount < gridParts.Count)
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{
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Debug.WriteLine($"[StripeFiller] CompleteOnly: {gridParts.Count} → {completeCount} " +
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$"(dropped {gridParts.Count - completeCount} partial)");
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gridParts = gridParts.GetRange(0, completeCount);
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}
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}
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Debug.WriteLine($"[StripeFiller] Grid: {gridParts.Count} parts");
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if (gridParts.Count == 0)
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return null;
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var allParts = new List<Part>(gridParts);
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var remnantParts = FillRemnant(gridParts, drawing, angle, workArea, spacing);
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var remnantParts = FillRemnant(gridParts, drawing, angle, primaryAxis, workArea, spacing);
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if (remnantParts != null)
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{
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Debug.WriteLine($"[StripeFiller] Remnant: {remnantParts.Count} parts");
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@@ -150,7 +188,7 @@ public class StripeFiller
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private List<Part> FillRemnant(
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List<Part> gridParts, Drawing drawing, double angle,
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Box workArea, double spacing)
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NestDirection primaryAxis, Box workArea, double spacing)
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{
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var gridBox = gridParts.GetBoundingBox();
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var minDim = System.Math.Min(
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@@ -159,7 +197,7 @@ public class StripeFiller
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Box remnantBox;
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if (_primaryAxis == NestDirection.Horizontal)
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if (primaryAxis == NestDirection.Horizontal)
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{
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var remnantY = gridBox.Top + spacing;
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var remnantLength = workArea.Top - remnantY;
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@@ -176,9 +214,39 @@ public class StripeFiller
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remnantBox = new Box(remnantX, workArea.Y, remnantWidth, workArea.Length);
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}
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var engine = new FillLinear(remnantBox, spacing);
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var parts = engine.Fill(drawing, angle, _primaryAxis);
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return parts != null && parts.Count > 0 ? parts : null;
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Debug.WriteLine($"[StripeFiller] Remnant box: {remnantBox.Width:F2}x{remnantBox.Length:F2}");
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// Check cache first
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var cached = FillResultCache.Get(drawing, remnantBox, spacing);
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if (cached != null)
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{
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Debug.WriteLine($"[StripeFiller] Remnant CACHE HIT: {cached.Count} parts");
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return cached;
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}
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// Exclude Row/Column from remnant fill to prevent recursion
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FillStrategyRegistry.SetEnabled("Pairs", "RectBestFit", "Extents", "Linear");
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try
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{
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var engine = CreateRemnantEngine(_context.Plate);
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var item = new NestItem { Drawing = drawing };
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var parts = engine.Fill(item, remnantBox, _context.Progress, _context.Token);
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Debug.WriteLine($"[StripeFiller] Remnant engine ({engine.Name}): {parts?.Count ?? 0} parts, " +
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$"winner={engine.WinnerPhase}");
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if (parts != null && parts.Count > 0)
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{
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FillResultCache.Store(drawing, remnantBox, spacing, parts);
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return parts;
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}
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return null;
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}
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finally
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{
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FillStrategyRegistry.SetEnabled(null);
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}
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}
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public static double FindAngleForTargetSpan(
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@@ -261,23 +329,39 @@ public class StripeFiller
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var bestCount = 0;
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var tolerance = sheetSpan * 0.001;
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Debug.WriteLine($"[Converge] Start: orient={Angle.ToDegrees(currentAngle):F1}°, sheetSpan={sheetSpan:F2}, spacing={spacing}");
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for (var iteration = 0; iteration < MaxConvergenceIterations; iteration++)
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{
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token.ThrowIfCancellationRequested();
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var rotated = FillHelpers.BuildRotatedPattern(patternParts, currentAngle);
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var pairSpan = GetDimension(rotated.BoundingBox, axis);
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var perpDim = axis == NestDirection.Horizontal
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? rotated.BoundingBox.Length : rotated.BoundingBox.Width;
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if (pairSpan + spacing <= 0)
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break;
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var n = (int)System.Math.Floor((sheetSpan + spacing) / (pairSpan + spacing));
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// Use FillLinear to get the ACTUAL part count with geometry-aware spacing
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var stripeBox = axis == NestDirection.Horizontal
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? new Box(0, 0, sheetSpan, perpDim)
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: new Box(0, 0, perpDim, sheetSpan);
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var engine = new FillLinear(stripeBox, spacing);
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var filled = engine.Fill(rotated, axis);
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var n = filled?.Count ?? 0;
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if (n <= 0)
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break;
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var usedSpan = n * (pairSpan + spacing) - spacing;
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// Measure actual waste from the placed parts
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var filledBox = ((IEnumerable<IBoundable>)filled).GetBoundingBox();
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var usedSpan = GetDimension(filledBox, axis);
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var remaining = sheetSpan - usedSpan;
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Debug.WriteLine($"[Converge] iter={iteration}: angle={Angle.ToDegrees(currentAngle):F2}°, " +
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$"pairSpan={pairSpan:F4}, perpDim={perpDim:F4}, N={n}, waste={remaining:F3}");
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if (remaining < bestWaste)
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{
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bestWaste = remaining;
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@@ -288,12 +372,27 @@ public class StripeFiller
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if (remaining <= tolerance)
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break;
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var delta = remaining / n;
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// Estimate pairs from bounding box to compute delta
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var bboxN = (int)System.Math.Floor((sheetSpan + spacing) / (pairSpan + spacing));
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if (bboxN <= 0) bboxN = 1;
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var delta = remaining / bboxN;
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var targetSpan = pairSpan + delta;
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Debug.WriteLine($"[Converge] delta={delta:F4}, targetSpan={targetSpan:F4}");
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var prevAngle = currentAngle;
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currentAngle = FindAngleForTargetSpan(patternParts, targetSpan, axis);
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Debug.WriteLine($"[Converge] newAngle={Angle.ToDegrees(currentAngle):F2}° (was {Angle.ToDegrees(prevAngle):F2}°)");
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if (System.Math.Abs(currentAngle - prevAngle) < Tolerance.Epsilon)
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{
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Debug.WriteLine("[Converge] STUCK — angle unchanged, breaking");
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break;
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}
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}
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Debug.WriteLine($"[Converge] Result: angle={Angle.ToDegrees(bestAngle):F2}°, N={bestCount}, waste={bestWaste:F3}");
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return (bestAngle, bestWaste, bestCount);
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}
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@@ -336,7 +435,7 @@ public class StripeFiller
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var usedSpan = actualN * (actualSpan + spacing) - spacing;
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var waste = sheetSpan - usedSpan;
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// Now converge from this starting point
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// Now converge from this starting point using geometry-aware fill
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var bestWaste = waste;
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var bestAngle = angle;
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var bestCount = actualN;
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@@ -352,13 +451,21 @@ public class StripeFiller
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rotated = FillHelpers.BuildRotatedPattern(patternParts, currentAngle);
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var pairSpan = GetDimension(rotated.BoundingBox, axis);
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var perpDim = axis == NestDirection.Horizontal
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? rotated.BoundingBox.Length : rotated.BoundingBox.Width;
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var stripeBox = axis == NestDirection.Horizontal
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? new Box(0, 0, sheetSpan, perpDim)
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: new Box(0, 0, perpDim, sheetSpan);
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var engine = new FillLinear(stripeBox, spacing);
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var filled = engine.Fill(rotated, axis);
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var n = filled?.Count ?? 0;
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var n = (int)System.Math.Floor((sheetSpan + spacing) / (pairSpan + spacing));
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if (n <= 0)
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break;
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usedSpan = n * (pairSpan + spacing) - spacing;
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var remaining = sheetSpan - usedSpan;
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var filledBox = ((IEnumerable<IBoundable>)filled).GetBoundingBox();
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var remaining = sheetSpan - GetDimension(filledBox, axis);
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if (remaining < bestWaste)
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{
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@@ -370,7 +477,9 @@ public class StripeFiller
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if (remaining <= tolerance)
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break;
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var delta = remaining / n;
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var bboxN = (int)System.Math.Floor((sheetSpan + spacing) / (pairSpan + spacing));
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if (bboxN <= 0) bboxN = 1;
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var delta = remaining / bboxN;
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var newTarget = pairSpan + delta;
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currentAngle = FindAngleForTargetSpan(patternParts, newTarget, axis);
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@@ -11,7 +11,7 @@ public class ColumnFillStrategy : IFillStrategy
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public List<Part> Fill(FillContext context)
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{
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var filler = new StripeFiller(context, NestDirection.Vertical);
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var filler = new StripeFiller(context, NestDirection.Vertical) { CompleteStripesOnly = true };
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return filler.Fill();
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}
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}
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@@ -11,7 +11,7 @@ public class RowFillStrategy : IFillStrategy
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public List<Part> Fill(FillContext context)
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{
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var filler = new StripeFiller(context, NestDirection.Horizontal);
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var filler = new StripeFiller(context, NestDirection.Horizontal) { CompleteStripesOnly = true };
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return filler.Fill();
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}
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}
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Reference in New Issue
Block a user