docs: update README with accurate features and add roadmap
Remove NFP pair fitting claim from features (not yet integrated). Qualify lead-in/lead-out as engine-only (UI coming soon). Mark --autonest CLI option as experimental. Add Roadmap section with planned work: NFP nesting, lead-in UI, sheet cut-offs, post-processors, and shape library UI. Add documentation maintenance instruction to CLAUDE.md requiring README.md and CLAUDE.md updates when project structure changes. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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using System.Collections.Generic;
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using OpenNest.Geometry;
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namespace OpenNest.Engine
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{
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public static class PatternTiler
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{
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public static List<Part> Tile(List<Part> cell, Size plateSize, double partSpacing)
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{
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if (cell == null || cell.Count == 0)
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return new List<Part>();
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var cellBox = cell.GetBoundingBox();
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var halfSpacing = partSpacing / 2;
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var cellWidth = cellBox.Width + partSpacing;
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var cellHeight = cellBox.Length + partSpacing;
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if (cellWidth <= 0 || cellHeight <= 0)
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return new List<Part>();
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// Size.Width = X-axis, Size.Length = Y-axis
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var cols = (int)System.Math.Floor(plateSize.Width / cellWidth);
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var rows = (int)System.Math.Floor(plateSize.Length / cellHeight);
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if (cols <= 0 || rows <= 0)
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return new List<Part>();
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// Shift cell so parts start at halfSpacing inset, ensuring symmetric
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// spacing between adjacent tiled cells on all sides.
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var cellOrigin = cellBox.Location;
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var baseOffset = new Vector(halfSpacing - cellOrigin.X, halfSpacing - cellOrigin.Y);
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var result = new List<Part>(cols * rows * cell.Count);
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for (var row = 0; row < rows; row++)
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{
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for (var col = 0; col < cols; col++)
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{
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var tileOffset = baseOffset + new Vector(col * cellWidth, row * cellHeight);
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foreach (var part in cell)
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{
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result.Add(part.CloneAtOffset(tileOffset));
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}
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}
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}
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return result;
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}
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}
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}
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