feat: add VerticalRemnantEngine and HorizontalRemnantEngine
Two new engine classes subclassing DefaultNestEngine that override CreateComparer, PreferredDirection, and BuildAngles to optimize for preserving side remnants. Both registered in NestEngineRegistry and covered by 6 integration tests. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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using OpenNest.Engine;
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using OpenNest.Engine.Fill;
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using OpenNest.Geometry;
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namespace OpenNest.Tests;
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public class RemnantEngineTests
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{
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private static Drawing MakeRectDrawing(double w, double h, string name = "rect")
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{
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var pgm = new OpenNest.CNC.Program();
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pgm.Codes.Add(new OpenNest.CNC.RapidMove(new Vector(0, 0)));
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pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(w, 0)));
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pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(w, h)));
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pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, h)));
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pgm.Codes.Add(new OpenNest.CNC.LinearMove(new Vector(0, 0)));
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return new Drawing(name, pgm);
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}
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[Fact]
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public void VerticalRemnantEngine_UsesVerticalRemnantComparer()
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{
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var plate = new Plate(60, 120);
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var engine = new VerticalRemnantEngine(plate);
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Assert.Equal("Vertical Remnant", engine.Name);
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Assert.Equal(NestDirection.Horizontal, engine.PreferredDirection);
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}
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[Fact]
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public void HorizontalRemnantEngine_UsesHorizontalRemnantComparer()
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{
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var plate = new Plate(60, 120);
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var engine = new HorizontalRemnantEngine(plate);
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Assert.Equal("Horizontal Remnant", engine.Name);
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Assert.Equal(NestDirection.Vertical, engine.PreferredDirection);
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}
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[Fact]
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public void VerticalRemnantEngine_Fill_ProducesResults()
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{
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var plate = new Plate(60, 120);
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var engine = new VerticalRemnantEngine(plate);
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var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
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var parts = engine.Fill(item, plate.WorkArea(), null, System.Threading.CancellationToken.None);
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Assert.True(parts.Count > 0, "VerticalRemnantEngine should fill parts");
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}
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[Fact]
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public void HorizontalRemnantEngine_Fill_ProducesResults()
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{
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var plate = new Plate(60, 120);
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var engine = new HorizontalRemnantEngine(plate);
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var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
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var parts = engine.Fill(item, plate.WorkArea(), null, System.Threading.CancellationToken.None);
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Assert.True(parts.Count > 0, "HorizontalRemnantEngine should fill parts");
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}
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[Fact]
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public void Registry_ContainsBothRemnantEngines()
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{
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var names = NestEngineRegistry.AvailableEngines.Select(e => e.Name).ToList();
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Assert.Contains("Vertical Remnant", names);
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Assert.Contains("Horizontal Remnant", names);
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}
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[Fact]
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public void VerticalRemnantEngine_ProducesTighterXExtent_ThanDefault()
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{
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var plate = new Plate(60, 120);
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var drawing = MakeRectDrawing(20, 10);
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var item = new NestItem { Drawing = drawing };
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var defaultEngine = new DefaultNestEngine(plate);
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var remnantEngine = new VerticalRemnantEngine(plate);
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var defaultParts = defaultEngine.Fill(item, plate.WorkArea(), null, System.Threading.CancellationToken.None);
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var remnantParts = remnantEngine.Fill(item, plate.WorkArea(), null, System.Threading.CancellationToken.None);
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Assert.True(defaultParts.Count > 0);
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Assert.True(remnantParts.Count > 0);
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var defaultXExtent = defaultParts.Max(p => p.BoundingBox.Right) - defaultParts.Min(p => p.BoundingBox.Left);
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var remnantXExtent = remnantParts.Max(p => p.BoundingBox.Right) - remnantParts.Min(p => p.BoundingBox.Left);
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Assert.True(remnantXExtent <= defaultXExtent + 0.01,
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$"Remnant X-extent ({remnantXExtent:F1}) should be <= default ({defaultXExtent:F1})");
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}
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}
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