feat: wire PartClassifier into engine and update angle selection
Replace RotationAnalysis.FindBestRotation with PartClassifier.Classify in RunPipeline, propagate ClassificationResult through BuildAngles signatures and FillContext.PartType, and rewrite AngleCandidateBuilder to dispatch on part type (Circle=1 angle, Rectangle=2, Irregular=full sweep). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -1,3 +1,4 @@
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using OpenNest.Engine;
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using OpenNest.Engine.Fill;
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using OpenNest.Geometry;
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using System;
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@@ -15,6 +16,7 @@ namespace OpenNest.Engine.Strategies
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public CancellationToken Token { get; init; }
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public IProgress<NestProgress> Progress { get; init; }
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public FillPolicy Policy { get; init; }
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public PartType PartType { get; set; }
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public List<Part> CurrentBest { get; set; }
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/// <summary>For progress reporting only; comparisons use Policy.Comparer.</summary>
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