Each engine-building run started from a hand-copied scaffold (Qwen's), which carried that engine's name and stale notes. _Template holds the generic scaffold with a __NAME__ placeholder, and New-Engine.ps1 stamps out a named copy. The template's starter tests go through the benchmark's NestValidator, so a model gets a real pass/fail target instead of a plumbing-only check; they were verified to pass against Opus55. Directory.Build.props now also detects when it sits in an Engines/ folder inside an OpenNest checkout, so an engine stamped there with -IncludeBuildFiles builds without passing OpenNestRoot. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
18 lines
702 B
XML
18 lines
702 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<IsPackable>false</IsPackable>
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<IsTestProject>true</IsTestProject>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
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<PackageReference Include="xunit" Version="2.5.3" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.5.3" />
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</ItemGroup>
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<ItemGroup>
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<Using Include="Xunit" />
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<ProjectReference Include="../OpenNest.Engine.__NAME__.csproj" />
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<!-- The benchmark's NestValidator is the arbiter the engine is scored by. -->
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<ProjectReference Include="$(OpenNestRoot)OpenNest.Benchmark/OpenNest.Benchmark.csproj" />
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</ItemGroup>
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</Project>
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