refactor(engines): move plugin engines into an Engines/ subfolder
Plugin engines (Opus55, Qwen, Terra) each add two projects at the repo root, and more are coming; at a dozen they would outnumber the core projects. They are also a different kind of thing: out-of-solution, runtime-loaded plugins. Grouping them under Engines/ keeps the root readable. Engines/Directory.Build.props now holds the shared TFM, nullable and implicit-usings settings and the OpenNest.Engine reference, so a new engine's csproj is nearly empty. The tests/ compile exclusion lives in Directory.Build.targets because a removal in .props runs before the SDK adds its default Compile glob and has no effect. Build-Engines.ps1 replaces the per-README manual build-and-copy steps for deploying engines into the benchmark's runtime Engines/ folder. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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<Project>
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<!--
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Each engine's tests/ subproject sits inside the engine folder. This must live in a
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.targets file: removals in Directory.Build.props run before the SDK adds its default
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Compile glob, so they would have no effect.
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-->
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<ItemGroup>
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<Compile Remove="tests/**/*.cs" />
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</ItemGroup>
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</Project>
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