refactor(engines): move plugin engines into an Engines/ subfolder

Plugin engines (Opus55, Qwen, Terra) each add two projects at the repo
root, and more are coming; at a dozen they would outnumber the core
projects. They are also a different kind of thing: out-of-solution,
runtime-loaded plugins. Grouping them under Engines/ keeps the root
readable.

Engines/Directory.Build.props now holds the shared TFM, nullable and
implicit-usings settings and the OpenNest.Engine reference, so a new
engine's csproj is nearly empty. The tests/ compile exclusion lives in
Directory.Build.targets because a removal in .props runs before the SDK
adds its default Compile glob and has no effect.

Build-Engines.ps1 replaces the per-README manual build-and-copy steps
for deploying engines into the benchmark's runtime Engines/ folder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
aj
2026-09-23 11:34:18 -04:00
co-authored by Claude Opus 5.5
parent cbef2f5e41
commit d42d7d0aab
12 changed files with 84 additions and 53 deletions
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<Project>
<!--
Shared settings for out-of-solution nesting engine plugins. Each engine lives in
Engines/OpenNest.Engine.<Name>/ with an optional tests/ subproject; both import this.
AssemblyName and RootNamespace default to the project file name.
-->
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="$(MSBuildThisFileDirectory)../OpenNest.Engine/OpenNest.Engine.csproj" />
</ItemGroup>
</Project>