Moved bend line extraction to separate class.
This commit is contained in:
@@ -10,6 +10,8 @@ namespace EtchBendLines
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{
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public Line Line { get; set; }
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public MText BendNote { get; set; }
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public double YIntercept
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{
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get { return Line.YIntercept(); }
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145
EtchBendLines/BendLineExtractor.cs
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145
EtchBendLines/BendLineExtractor.cs
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@@ -0,0 +1,145 @@
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using netDxf;
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using netDxf.Entities;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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namespace EtchBendLines
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{
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class BendLineExtractor
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{
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public BendLineExtractor(string dxfFile)
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{
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DxfDocument = DxfDocument.Load(dxfFile);
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}
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public BendLineExtractor(DxfDocument dxfDocument)
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{
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DxfDocument = dxfDocument;
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}
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/// <summary>
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/// Maximum bend radius to be considered. Anything beyond this number
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/// is a center line for rolling.
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/// </summary>
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public double MaxBendRadius { get; set; } = 4;
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/// <summary>
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/// The regular expression pattern the bend note must match
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/// </summary>
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static readonly Regex bendNoteRegex = new Regex(@"(?<direction>UP|DOWN|DN)\s*(?<angle>\d*(\.\d*)?)°\s*R\s*(?<radius>\d*(\.\d*)?)");
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public DxfDocument DxfDocument { get; private set; }
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public List<Bend> GetBendLines()
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{
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var bends = new List<Bend>();
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var bendNotes = GetBendNotes();
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foreach (var line in DxfDocument.Lines)
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{
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if (line.Linetype.Name != "CENTERX2" && line.Layer.Name != "BEND")
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continue;
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var bend = new Bend
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{
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Line = line,
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Direction = BendDirection.Unknown
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};
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bends.Add(bend);
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}
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AssignBendDirections(bends, bendNotes);
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return bends.Where(b => b.Radius <= MaxBendRadius).ToList();
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}
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private List<MText> GetBendNotes()
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{
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var bendNotes = new List<MText>();
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foreach (var text in DxfDocument.MTexts)
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{
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var textAsUpper = text.Value.ToUpper();
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if (textAsUpper.Contains("UP") || textAsUpper.Contains("DOWN"))
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{
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bendNotes.Add(text);
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}
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}
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return bendNotes;
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}
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private static void AssignBendDirections(IEnumerable<Bend> bendlines, IEnumerable<MText> bendNotes)
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{
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foreach (var bendline in bendlines)
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{
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var bendNote = FindBendNote(bendline.Line, bendNotes);
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if (bendNote == null)
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continue;
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bendline.BendNote = bendNote;
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var note = bendNote.Value.ToUpper();
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if (note.Contains("UP"))
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bendline.Direction = BendDirection.Up;
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else if (note.Contains("DOWN") || note.Contains("DN"))
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bendline.Direction = BendDirection.Down;
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var match = bendNoteRegex.Match(note);
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if (match.Success)
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{
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bendline.Radius = double.Parse(match.Groups["radius"].Value);
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bendline.Angle = double.Parse(match.Groups["angle"].Value);
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}
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}
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}
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private static MText FindBendNote(Line bendLine, IEnumerable<MText> bendNotes)
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{
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var bendNotesList = bendNotes.ToList();
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for (int i = bendNotesList.Count - 1; i >= 0; i--)
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{
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var note = bendNotesList[i];
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var notePos = note.Position.ToVector2();
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var perpendicularPoint = bendLine.PointPerpendicularTo(notePos);
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var dist = notePos.DistanceTo(perpendicularPoint);
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var maxAcceptableDist = note.Height * 2.0;
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if (dist > maxAcceptableDist)
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bendNotesList.RemoveAt(i);
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}
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if (bendNotesList.Count == 0)
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return null;
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var closestNote = bendNotesList.First();
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var p1 = closestNote.Position.ToVector2();
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var p2 = bendLine.ClosestPointOnLineTo(p1);
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var dist2 = p1.DistanceTo(p2);
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for (int i = 1; i < bendNotesList.Count; i++)
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{
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var note = bendNotesList[i];
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var p3 = note.Position.ToVector2();
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var p4 = bendLine.ClosestPointOnLineTo(p3);
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var dist = p3.DistanceTo(p4);
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if (dist < dist2)
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{
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dist2 = dist;
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closestNote = note;
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}
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}
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return closestNote;
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}
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}
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}
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@@ -52,9 +52,10 @@ namespace EtchBendLines
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{
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Console.WriteLine(filePath);
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var dxf = LoadDoc(filePath);
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var bendLines = GetBendLines(dxf);
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var bendNotes = GetBendNotes(dxf);
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var bendLineExtractor = new BendLineExtractor(filePath);
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bendLineExtractor.MaxBendRadius = MaxBendRadius;
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var bendLines = bendLineExtractor.GetBendLines();
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if (bendLines.Count == 0)
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{
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@@ -66,25 +67,11 @@ namespace EtchBendLines
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Console.WriteLine($"Found {bendLines.Count} bend lines.");
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}
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if (bendNotes.Count == 0)
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{
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Console.WriteLine("No bend notes found.");
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return;
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}
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else
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{
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Console.WriteLine($"Found {bendNotes.Count} bend notes.");
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}
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foreach (var bendLine in bendLines)
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{
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bendLine.Line.Layer = BendLayer;
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bendLine.Line.Color = AciColor.ByLayer;
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}
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foreach (var note in bendNotes)
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{
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note.Layer = BendLayer;
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bendLine.BendNote.Layer = BendLayer;
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}
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var upBends = bendLines.Where(b => b.Direction == BendDirection.Up);
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@@ -101,7 +88,7 @@ namespace EtchBendLines
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foreach (var etchLine in etchLines)
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{
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var existing = dxf.Lines
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var existing = bendLineExtractor.DxfDocument.Lines
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.Where(l => IsEtchLayer(l.Layer))
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.FirstOrDefault(l => l.StartPoint.IsEqualTo(etchLine.StartPoint) && l.EndPoint.IsEqualTo(etchLine.EndPoint));
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@@ -112,11 +99,11 @@ namespace EtchBendLines
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continue;
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}
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dxf.AddEntity(etchLine);
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bendLineExtractor.DxfDocument.AddEntity(etchLine);
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}
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}
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dxf.Save(filePath);
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bendLineExtractor.DxfDocument.Save(filePath);
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}
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static bool IsEtchLayer(Layer layer)
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@@ -133,166 +120,11 @@ namespace EtchBendLines
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return false;
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}
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static void AssignBendDirections(IEnumerable<Bend> bendlines, IEnumerable<MText> bendNotes)
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{
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foreach (var bendline in bendlines)
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{
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var bendNote = FindBendNote(bendline.Line, bendNotes);
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if (bendNote == null)
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continue;
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var note = bendNote.Value.ToUpper().Replace("SHARP", "R0");
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if (note.Contains("UP"))
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bendline.Direction = BendDirection.Up;
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else if (note.Contains("DOWN") || note.Contains("DN"))
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bendline.Direction = BendDirection.Down;
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var match = bendNoteRegex.Match(note);
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if (match.Success)
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{
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bendline.Radius = double.Parse(match.Groups["radius"].Value);
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bendline.Angle = double.Parse(match.Groups["angle"].Value);
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}
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}
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}
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static double MaxBendRadius
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{
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get { return double.Parse(ConfigurationManager.AppSettings["MaxBendRadius"]); }
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}
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//static MText FindBendNote(Line bendLine, IEnumerable<MText> bendNotes)
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// {
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// var startPoint = new Vector2(bendLine.StartPoint.X, bendLine.StartPoint.Y);
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// var endPoint = new Vector2(bendLine.EndPoint.X, bendLine.EndPoint.Y);
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// var angle = startPoint.AngleTo(endPoint);
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// if (angle >= 180.0)
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// angle -= 180.0;
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// const double ANGLE_TOLERANCE = 0.001;
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// var bendNotesWithSameAngle = bendNotes.Where(n => Math.Abs(n.Rotation - angle) < ANGLE_TOLERANCE).ToList();
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// var midPoint = bendLine.MidPoint();
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// MText closestNote = bendNotes.First();
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// Vector2 closestPoint = closestNote.Position.ToVector2();
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// foreach (var note in bendNotes)
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// {
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// var pt = note.Position.ToVector2();
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// var dist = midPoint.DistanceTo(pt);
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// if (dist < distance)
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// {
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// closestNote = note;
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// distance = dist;
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// closestPoint = pt;
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// }
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// }
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// var distToBendNote = closestNote.Position.ToVector2().DistanceTo(midPoint);
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// if (distToBendNote > 18)
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// return null;
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// return closestNote;
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// }
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static MText FindBendNote(Line bendLine, IEnumerable<MText> bendNotes)
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{
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var bendNotesList = bendNotes.ToList();
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for (int i = bendNotesList.Count - 1; i >= 0; i--)
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{
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var note = bendNotesList[i];
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var notePos = note.Position.ToVector2();
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var perpendicularPoint = bendLine.PointPerpendicularTo(notePos);
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var dist = notePos.DistanceTo(perpendicularPoint);
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var maxAcceptableDist = note.Height * 2.0;
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if (dist > maxAcceptableDist)
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bendNotesList.RemoveAt(i);
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}
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if (bendNotesList.Count == 0)
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return null;
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var closestNote = bendNotesList.First();
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var p1 = closestNote.Position.ToVector2();
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var p2 = bendLine.ClosestPointOnLineTo(p1);
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var dist2 = p1.DistanceTo(p2);
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for (int i = 1; i < bendNotesList.Count; i++)
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{
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var note = bendNotesList[i];
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var p3 = note.Position.ToVector2();
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var p4 = bendLine.ClosestPointOnLineTo(p3);
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var dist = p3.DistanceTo(p4);
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if (dist < dist2)
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{
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dist2 = dist;
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closestNote = note;
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}
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}
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return closestNote;
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}
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static DxfDocument LoadDoc(string file)
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{
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return DxfDocument.Load(file);
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}
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static List<Bend> GetBendLines(DxfDocument dxf)
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{
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var bends = new List<Bend>();
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var bendNotes = GetBendNotes(dxf);
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foreach (var line in dxf.Lines)
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{
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if (line.Linetype.Name != "CENTERX2" && line.Layer.Name != "BEND")
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continue;
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var bend = new Bend
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{
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Line = line,
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Direction = BendDirection.Unknown
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};
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bends.Add(bend);
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}
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AssignBendDirections(bends, bendNotes);
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return bends.Where(b => b.Radius <= MaxBendRadius).ToList();
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}
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static List<MText> GetBendNotes(DxfDocument dxf)
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{
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var bendNotes = new List<MText>();
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foreach (var text in dxf.MTexts)
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{
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var textAsUpper = text.Value.ToUpper();
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if (textAsUpper.Contains("UP") || textAsUpper.Contains("DOWN"))
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{
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bendNotes.Add(text);
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}
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}
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return bendNotes;
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}
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static PartType GetPartType(List<Bend> bends)
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{
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if (bends.Count == 0)
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