- Rename Result to PackResult to avoid confusion with Result<T> - Add PackingRequest as immutable configuration replacing mutable engine state - Add PackingStrategy enum (AdvancedFit, BestFit, Exhaustive) - Implement pipeline pattern for composable packing steps - Rewrite AdvancedFitEngine as stateless using pipeline - Rewrite BestFitEngine as stateless - Add ExhaustiveFitEngine with symmetry breaking for optimal solutions - Tries all bin assignments to find minimum bins - Falls back to AdvancedFit for >20 items - Configurable threshold via constructor - Update IEngine/IEngineFactory interfaces for new pattern - Add strategy parameter to MCP tools Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
55 lines
1.4 KiB
C#
55 lines
1.4 KiB
C#
namespace CutList.Core.Nesting
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{
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/// <summary>
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/// Represents the result of a bin packing operation.
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/// Contains the packed bins and any items that could not be placed.
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/// </summary>
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public class PackResult
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{
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private readonly List<BinItem> _itemsNotUsed;
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private readonly List<Bin> _bins;
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public PackResult()
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{
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_itemsNotUsed = new List<BinItem>();
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_bins = new List<Bin>();
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}
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public PackResult(IEnumerable<Bin> bins, IEnumerable<BinItem> itemsNotUsed)
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{
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_bins = bins?.ToList() ?? new List<Bin>();
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_itemsNotUsed = itemsNotUsed?.ToList() ?? new List<BinItem>();
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}
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/// <summary>
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/// Items that could not be placed in any bin (e.g., too large for stock).
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/// </summary>
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public IReadOnlyList<BinItem> ItemsNotUsed => _itemsNotUsed;
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/// <summary>
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/// The bins containing packed items.
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/// </summary>
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public IReadOnlyList<Bin> Bins => _bins;
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public void AddItemNotUsed(BinItem item)
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{
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_itemsNotUsed.Add(item);
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}
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public void AddItemsNotUsed(IEnumerable<BinItem> items)
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{
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_itemsNotUsed.AddRange(items);
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}
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public void AddBin(Bin bin)
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{
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_bins.Add(bin);
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}
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public void AddBins(IEnumerable<Bin> bins)
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{
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_bins.AddRange(bins);
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}
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}
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}
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