Files
CutList/CutToLength/BestFitEngine.cs

248 lines
6.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
namespace CutToLength
{
public class BestFitEngine : IEngine
{
public double StockLength { get; set; }
public double Spacing { get; set; }
private List<BinItem> Items { get; set; }
public Result Pack(List<BinItem> items)
{
if (StockLength <= 0)
throw new Exception("Stock length must be greater than 0");
Items = items.OrderByDescending(i => i.Length).ToList();
var result = new Result();
result.ItemsNotUsed = Items.Where(i => i.Length > StockLength).ToList();
foreach (var item in result.ItemsNotUsed)
{
Items.Remove(item);
}
result.Bins = GetBins();
return result;
}
private List<Bin> GetBins()
{
var bins = new List<Bin>();
foreach (var item in Items)
{
Bin best_bin;
if (!FindBin(bins.ToArray(), item.Length, out best_bin))
{
if (item.Length > StockLength)
continue;
best_bin = CreateBin();
bins.Add(best_bin);
}
best_bin.Items.Add(item);
}
return bins
.OrderByDescending(b => b.Utilization)
.ThenBy(b => b.Items.Count)
.ToList();
}
private Bin CreateBin()
{
var length = StockLength;
return new Bin(length)
{
Spacing = Spacing
};
}
private static bool FindBin(IEnumerable<Bin> bins, double length, out Bin found)
{
found = null;
foreach (var bin in bins)
{
if (bin.RemainingLength < length)
continue;
if (found == null)
found = bin;
if (bin.RemainingLength < found.RemainingLength)
found = bin;
}
return (found != null);
}
}
public class Engine2 : IEngine
{
public double StockLength { get; set; }
public double Spacing { get; set; }
private List<BinItem> Items { get; set; }
public Result Pack(List<BinItem> items)
{
if (StockLength <= 0)
throw new Exception("Stock length must be greater than 0");
Items = items.OrderByDescending(i => i.Length).ToList();
var result = new Result();
result.ItemsNotUsed = Items.Where(i => i.Length > StockLength).ToList();
foreach (var item in result.ItemsNotUsed)
{
Items.Remove(item);
}
result.Bins = GetBins();
return result;
}
private List<Bin> GetBins()
{
var bins = new List<Bin>();
while (Items.Count > 0)
{
var bin = new Bin(StockLength);
bin.Spacing = Spacing;
FillBin(bin);
int count = 0;
while (TryImprovePacking(bin))
{
count++;
}
bins.Add(bin);
}
return bins
.OrderByDescending(b => b.Utilization)
.ThenBy(b => b.Items.Count)
.ToList();
}
private void FillBin(Bin bin)
{
for (int i = 0; i < Items.Count; i++)
{
var item = Items[i];
if (bin.RemainingLength >= item.Length)
bin.Items.Add(item);
}
foreach (var item in bin.Items)
{
Items.Remove(item);
}
}
private bool TryImprovePacking(Bin bin)
{
if (bin.Items.Count == 0)
return false;
if (Items.Count < 2)
return false;
var lengthGroups = bin.Items
.OrderByDescending(i => i.Length)
.GroupBy(i => i.Length)
.Skip(1);
var minItemLength = Items.Min(i => i.Length);
foreach (var group in lengthGroups)
{
var minRemainingLength = bin.RemainingLength;
var firstItem = group.First();
bin.Items.Remove(firstItem);
for (int i = 0; i < Items.Count; i++)
{
var item1 = Items[i];
if (Items[i].Length > bin.RemainingLength)
continue;
var bin2 = new Bin(bin.RemainingLength);
bin2.Spacing = bin.Spacing;
bin2.Items.Add(item1);
for (int j = i + 1; j < Items.Count; j++)
{
if (bin2.RemainingLength < minItemLength)
break;
var item2 = Items[j];
if (item2.Length > bin2.RemainingLength)
continue;
bin2.Items.Add(item2);
}
if (bin2.RemainingLength < minRemainingLength)
{
Items.Add(firstItem);
bin.Items.AddRange(bin2.Items);
foreach (var item in bin2.Items)
{
Items.Remove(item);
}
// improvement made
return true;
}
}
bin.Items.Add(firstItem);
}
return false;
}
}
public interface IEngine
{
Result Pack(List<BinItem> items);
}
public class Result
{
public Result()
{
ItemsNotUsed = new List<BinItem>();
}
public List<BinItem> ItemsNotUsed { get; set; }
public List<Bin> Bins { get; set; }
}
}