Files
CutList/CutList.Core/Nesting/MultiBinEngine.cs
AJ Isaacs 04494a6744 chore: Remove unused using statements
Cleanup of unnecessary imports across the codebase.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 08:08:49 -05:00

64 lines
1.8 KiB
C#

namespace CutList.Core.Nesting
{
public class MultiBinEngine : IEngine
{
private readonly IEngineFactory _engineFactory;
public MultiBinEngine() : this(new EngineFactory())
{
}
public MultiBinEngine(IEngineFactory engineFactory)
{
_engineFactory = engineFactory ?? throw new ArgumentNullException(nameof(engineFactory));
_bins = new List<MultiBin>();
}
private readonly List<MultiBin> _bins;
/// <summary>
/// Gets the read-only collection of bins.
/// Use SetBins() to configure bins for packing.
/// </summary>
public IReadOnlyList<MultiBin> Bins => _bins.AsReadOnly();
/// <summary>
/// Sets the bins to use for packing.
/// </summary>
public void SetBins(IEnumerable<MultiBin> bins)
{
_bins.Clear();
if (bins != null)
{
_bins.AddRange(bins);
}
}
public double Spacing { get; set; }
public Result Pack(List<BinItem> items)
{
var bins = _bins
.Where(b => b.Length > 0)
.OrderBy(b => b.Priority)
.ThenBy(b => b.Length)
.ToList();
var result = new Result();
var remainingItems = new List<BinItem>(items);
foreach (var bin in bins)
{
var engine = _engineFactory.CreateEngine(bin.Length, Spacing, bin.Quantity);
var r = engine.Pack(remainingItems);
result.AddBins(r.Bins);
remainingItems = r.ItemsNotUsed.ToList();
}
result.AddItemsNotUsed(remainingItems);
return result;
}
}
}