Navigation: - Rename Projects to Jobs in NavMenu - Add new icon for multi-material boxes Home page: - Update references from Projects to Jobs Materials pages: - Add Type and Grade columns to index - Shape-specific dimension editing with typed inputs - Error handling with detailed messages Stock pages: - Show Shape, Type, Grade, Size columns - Display QuantityOnHand with badges Shared components: - LengthInput: Add nullable binding mode for optional dimensions - LengthInput: Format on blur for better UX - CutListReport: Update for Job model references Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
109 lines
3.0 KiB
Plaintext
109 lines
3.0 KiB
Plaintext
@page "/materials"
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@inject MaterialService MaterialService
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@inject NavigationManager Navigation
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<PageTitle>Materials</PageTitle>
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<div class="d-flex justify-content-between align-items-center mb-3">
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<h1>Materials</h1>
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<a href="materials/new" class="btn btn-primary">Add Material</a>
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</div>
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@if (loading)
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{
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<p><em>Loading...</em></p>
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}
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else if (!string.IsNullOrEmpty(errorMessage))
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{
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<div class="alert alert-danger">
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<strong>Error loading materials:</strong>
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<pre style="white-space: pre-wrap;">@errorMessage</pre>
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</div>
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}
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else if (materials.Count == 0)
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{
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<div class="alert alert-info">
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No materials found. <a href="materials/new">Add your first material</a>.
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</div>
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}
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else
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{
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<table class="table table-striped table-hover">
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<thead>
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<tr>
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<th>Shape</th>
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<th>Type</th>
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<th>Grade</th>
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<th>Size</th>
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<th>Description</th>
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<th style="width: 160px;">Actions</th>
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</tr>
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</thead>
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<tbody>
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@foreach (var material in materials)
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{
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<tr>
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<td>@material.Shape.GetDisplayName()</td>
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<td>@material.Type</td>
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<td>@material.Grade</td>
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<td>@material.Size</td>
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<td>@material.Description</td>
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<td>
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<div class="d-flex gap-1">
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<a href="materials/@material.Id" class="btn btn-sm btn-outline-primary">Edit</a>
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<button class="btn btn-sm btn-outline-danger" @onclick="() => ConfirmDelete(material)">Delete</button>
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</div>
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</td>
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</tr>
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}
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</tbody>
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</table>
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}
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<ConfirmDialog @ref="deleteDialog"
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Title="Delete Material"
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Message="@deleteMessage"
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ConfirmText="Delete"
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OnConfirm="DeleteConfirmed" />
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@code {
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private List<Material> materials = new();
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private bool loading = true;
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private string? errorMessage;
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private ConfirmDialog deleteDialog = null!;
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private Material? materialToDelete;
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private string deleteMessage = "";
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protected override async Task OnInitializedAsync()
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{
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try
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{
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materials = await MaterialService.GetAllAsync();
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}
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catch (Exception ex)
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{
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errorMessage = ex.ToString();
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}
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finally
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{
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loading = false;
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}
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}
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private void ConfirmDelete(Material material)
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{
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materialToDelete = material;
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deleteMessage = $"Are you sure you want to delete \"{material.Shape} - {material.Size}\"?";
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deleteDialog.Show();
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}
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private async Task DeleteConfirmed()
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{
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if (materialToDelete != null)
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{
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await MaterialService.DeleteAsync(materialToDelete.Id);
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materials = await MaterialService.GetAllAsync();
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}
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}
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}
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