refactor: Rename Project to Job with enhanced model

Rename the Project concept to Job for clarity:
- Add Job, JobPart, JobStock entities
- JobStock supports both inventory stock and custom lengths
- Add JobNumber field for job identification
- Add priority-based stock allocation for cut optimization
- Include Jobs UI pages (Index, Edit, Results)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-02-04 23:37:24 -05:00
parent dfc767320a
commit ce14dd50cb
13 changed files with 3417 additions and 0 deletions

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namespace CutList.Web.Data.Entities;
public class Job
{
public int Id { get; set; }
public string JobNumber { get; set; } = string.Empty;
public string? Name { get; set; }
public string? Customer { get; set; }
public int? CuttingToolId { get; set; }
public string? Notes { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime? UpdatedAt { get; set; }
public CuttingTool? CuttingTool { get; set; }
public ICollection<JobPart> Parts { get; set; } = new List<JobPart>();
public ICollection<JobStock> Stock { get; set; } = new List<JobStock>();
public string DisplayName => string.IsNullOrWhiteSpace(Name) ? JobNumber : $"{JobNumber} - {Name}";
}

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namespace CutList.Web.Data.Entities;
public class JobPart
{
public int Id { get; set; }
public int JobId { get; set; }
public int MaterialId { get; set; }
public string Name { get; set; } = string.Empty;
public decimal LengthInches { get; set; }
public int Quantity { get; set; } = 1;
public int SortOrder { get; set; }
public Job Job { get; set; } = null!;
public Material Material { get; set; } = null!;
}

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namespace CutList.Web.Data.Entities;
/// <summary>
/// Represents stock allocated to a specific job.
/// Can reference an existing StockItem with quantity override,
/// or define a custom length just for this job.
/// </summary>
public class JobStock
{
public int Id { get; set; }
public int JobId { get; set; }
public int MaterialId { get; set; }
/// <summary>
/// If set, references an existing stock item. Null for custom job-specific lengths.
/// </summary>
public int? StockItemId { get; set; }
/// <summary>
/// Length in inches. For stock items, copied from StockItem.LengthInches.
/// For custom lengths, user-specified.
/// </summary>
public decimal LengthInches { get; set; }
/// <summary>
/// Quantity to use for this job. Can be less than or equal to available stock.
/// For custom lengths, represents unlimited available.
/// </summary>
public int Quantity { get; set; } = 1;
/// <summary>
/// True if this is a custom length just for this job (not from inventory).
/// </summary>
public bool IsCustomLength { get; set; }
/// <summary>
/// Priority for bin packing. Lower values are used first.
/// </summary>
public int Priority { get; set; } = 10;
public int SortOrder { get; set; }
public Job Job { get; set; } = null!;
public Material Material { get; set; } = null!;
public StockItem? StockItem { get; set; }
}