Implement MainFormPresenter.LoadExampleData
- Generate 25 random parts with lengths between 1-60 inches - Add one stock bin of 144" with quantity 9999 - Use random quantities between 1-100 for parts - Clear existing data when requested - Update run button state after loading - Add helper method GetRandomLength for generating test data This completes the MVP pattern migration by moving example data generation logic from the view to the presenter. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -114,8 +114,44 @@ namespace CutList.Presenters
|
|||||||
/// <param name="clearCurrentData">Whether to clear existing data first</param>
|
/// <param name="clearCurrentData">Whether to clear existing data first</param>
|
||||||
public void LoadExampleData(bool clearCurrentData)
|
public void LoadExampleData(bool clearCurrentData)
|
||||||
{
|
{
|
||||||
// Example data loading logic would go here
|
const int PartCount = 25;
|
||||||
// For now, just delegate to view if needed
|
const double Min = 1;
|
||||||
|
const double Max = 60;
|
||||||
|
|
||||||
|
if (clearCurrentData)
|
||||||
|
{
|
||||||
|
_view.ClearData();
|
||||||
|
}
|
||||||
|
|
||||||
|
var parts = new List<PartInputItem>();
|
||||||
|
var bins = new List<BinInputItem>();
|
||||||
|
var random = new Random();
|
||||||
|
|
||||||
|
for (int i = 0; i < PartCount; i++)
|
||||||
|
{
|
||||||
|
var length = GetRandomLength(random, Min, Max);
|
||||||
|
|
||||||
|
parts.Add(new PartInputItem
|
||||||
|
{
|
||||||
|
Name = $"Part {i + 1}",
|
||||||
|
LengthInputValue = length.ToString(),
|
||||||
|
Quantity = random.Next(1, 100)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
bins.Add(new BinInputItem
|
||||||
|
{
|
||||||
|
LengthInputValue = "144\"",
|
||||||
|
Quantity = 9999
|
||||||
|
});
|
||||||
|
|
||||||
|
_view.LoadDocumentData(parts, bins);
|
||||||
|
UpdateRunButtonState();
|
||||||
|
}
|
||||||
|
|
||||||
|
private double GetRandomLength(Random random, double min, double max)
|
||||||
|
{
|
||||||
|
return Math.Round(random.NextDouble() * (max - min) + min, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
Reference in New Issue
Block a user