Moved nesting to SawCut library
This commit is contained in:
76
SawCut/ArchUnits.cs
Normal file
76
SawCut/ArchUnits.cs
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@@ -0,0 +1,76 @@
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using System;
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using System.Text.RegularExpressions;
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using System.Text;
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using SawCut;
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namespace SawCut
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{
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public static class ArchUnits
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{
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public static double ParseToInches(string input)
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{
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if (string.IsNullOrWhiteSpace(input))
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return 0;
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var sb = new StringBuilder(input.Trim().ToLower());
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// replace all units with their equivelant symbols
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sb.Replace("ft", "'");
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sb.Replace("feet", "'");
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sb.Replace("foot", "'");
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sb.Replace("inches", "\"");
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sb.Replace("inch", "\"");
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sb.Replace("in", "\"");
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var regex = new Regex("^(?<Feet>\\d+\\.?\\d*\\s*')?\\s*(?<Inches>\\d+\\.?\\d*\\s*\")?$");
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// input manipulation is done, put the value back
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input = Fraction.ReplaceFractionsWithDecimals(sb.ToString());
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var match2 = regex.Match(input);
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if (!match2.Success)
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throw new Exception("Input is not in a valid format.");
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var feet = match2.Groups["Feet"];
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var inches = match2.Groups["Inches"];
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var totalInches = 0.0;
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if (feet.Success)
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{
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var x = double.Parse(feet.Value.Remove(feet.Length - 1));
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totalInches += x * 12;
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}
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if (inches.Success)
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{
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var x = double.Parse(inches.Value.Remove(inches.Length - 1));
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totalInches += x;
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}
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return Math.Round(totalInches, 8);
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}
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public static double ParseToFeet(string input)
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{
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var inches = ParseToInches(input);
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return Math.Round(inches / 12.0, 8);
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}
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public static string FormatFromInches(double totalInches)
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{
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var feet = Math.Floor(totalInches / 12.0);
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var inches = totalInches - (feet * 12.0);
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if (feet > 0)
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{
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return $"{feet}' {inches}\"";
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}
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else
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{
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return $"{inches}\"";
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}
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}
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}
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}
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48
SawCut/Bin.cs
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48
SawCut/Bin.cs
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@@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace SawCut
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{
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public class Bin
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{
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public List<BinItem> Items;
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public Bin(double length)
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{
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Items = new List<BinItem>();
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Length = length;
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}
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public double Spacing { get; set; }
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public double Length { get; set; }
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public double UsedLength
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{
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get
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{
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return Math.Round(Items.Sum(i => i.Length) + Spacing * Items.Count, 8);
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}
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}
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public double RemainingLength
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{
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get { return Math.Round(Length - UsedLength, 8); }
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}
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public double Utilization
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{
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get { return UsedLength / Length; }
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}
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public override string ToString()
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{
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var totalLength = Math.Round(Length, 4);
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var remainingLength = Math.Round(RemainingLength, 4);
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var utilitation = Math.Round(Utilization * 100, 2);
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return $"Length: {totalLength}\", {remainingLength}\" remaining, {Items.Count} items, {utilitation}% utilization";
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}
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}
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}
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9
SawCut/BinItem.cs
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9
SawCut/BinItem.cs
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@@ -0,0 +1,9 @@
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namespace SawCut
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{
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public class BinItem
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{
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public string Name { get; set; }
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public double Length { get; set; }
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}
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}
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85
SawCut/Fraction.cs
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85
SawCut/Fraction.cs
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@@ -0,0 +1,85 @@
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using System;
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using System.Text.RegularExpressions;
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using System.Text;
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using System.Linq;
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namespace SawCut
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{
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public static class Fraction
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{
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public static readonly Regex FractionRegex = new Regex(@"((?<WholeNum>\d+)(\ |-))?(?<Fraction>\d+\/\d+)");
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public static bool IsValid(string s)
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{
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return FractionRegex.IsMatch(s);
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}
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public static double Parse(string s)
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{
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var match = FractionRegex.Match(s);
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if (!match.Success)
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throw new Exception("Invalid format.");
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var value = 0.0;
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var wholeNumGroup = match.Groups["WholeNum"];
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var fractionGroup = match.Groups["Fraction"];
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if (wholeNumGroup.Success)
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{
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value = double.Parse(wholeNumGroup.Value);
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}
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if (fractionGroup.Success)
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{
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var parts = fractionGroup.Value.Split('/');
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var numerator = double.Parse(parts[0]);
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var denominator = double.Parse(parts[1]);
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value += Math.Round(numerator / denominator, 8);
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}
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return value;
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}
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public static string ReplaceFractionsWithDecimals(string input)
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{
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var sb = new StringBuilder(input);
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// find all matches and sort by descending index number to avoid
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// changing all previous index numbers when the fraction is replaced
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// with the decimal equivalent.
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var fractionMatches = FractionRegex.Matches(sb.ToString())
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.Cast<Match>()
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.OrderByDescending(m => m.Index);
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foreach (var fractionMatch in fractionMatches)
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{
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// convert the fraction to a decimal value
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var decimalValue = Parse(fractionMatch.Value);
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// remove the fraction and insert the decimal value in its place.
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sb.Remove(fractionMatch.Index, fractionMatch.Length);
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sb.Insert(fractionMatch.Index, decimalValue);
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}
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return sb.ToString();
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}
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public static bool TryParse(string s, out double fraction)
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{
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try
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{
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fraction = Parse(s);
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}
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catch
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{
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fraction = 0;
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return false;
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}
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return true;
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}
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}
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}
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91
SawCut/Nesting/BestFitEngine.cs
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91
SawCut/Nesting/BestFitEngine.cs
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@@ -0,0 +1,91 @@
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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namespace SawCut.Nesting
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{
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public class BestFitEngine : IEngine
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{
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public double StockLength { get; set; }
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public double Spacing { get; set; }
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private List<BinItem> Items { get; set; }
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public Result Pack(List<BinItem> items)
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{
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if (StockLength <= 0)
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throw new Exception("Stock length must be greater than 0");
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Items = items.OrderByDescending(i => i.Length).ToList();
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var result = new Result();
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result.ItemsNotUsed = Items.Where(i => i.Length > StockLength).ToList();
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foreach (var item in result.ItemsNotUsed)
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{
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Items.Remove(item);
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}
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result.Bins = GetBins();
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return result;
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}
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private List<Bin> GetBins()
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{
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var bins = new List<Bin>();
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foreach (var item in Items)
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{
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Bin best_bin;
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if (!FindBin(bins.ToArray(), item.Length, out best_bin))
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{
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if (item.Length > StockLength)
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continue;
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best_bin = CreateBin();
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bins.Add(best_bin);
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}
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best_bin.Items.Add(item);
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}
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return bins
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.OrderByDescending(b => b.Utilization)
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.ThenBy(b => b.Items.Count)
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.ToList();
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}
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private Bin CreateBin()
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{
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var length = StockLength;
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return new Bin(length)
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{
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Spacing = Spacing
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};
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}
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private static bool FindBin(IEnumerable<Bin> bins, double length, out Bin found)
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{
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found = null;
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foreach (var bin in bins)
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{
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if (bin.RemainingLength < length)
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continue;
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if (found == null)
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found = bin;
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if (bin.RemainingLength < found.RemainingLength)
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found = bin;
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}
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return (found != null);
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}
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}
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}
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146
SawCut/Nesting/Engine2.cs
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146
SawCut/Nesting/Engine2.cs
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@@ -0,0 +1,146 @@
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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namespace SawCut.Nesting
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{
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public class Engine2 : IEngine
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{
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public double StockLength { get; set; }
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public double Spacing { get; set; }
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private List<BinItem> Items { get; set; }
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public Result Pack(List<BinItem> items)
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{
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if (StockLength <= 0)
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throw new Exception("Stock length must be greater than 0");
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Items = items.OrderByDescending(i => i.Length).ToList();
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var result = new Result();
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result.ItemsNotUsed = Items.Where(i => i.Length > StockLength).ToList();
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foreach (var item in result.ItemsNotUsed)
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{
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Items.Remove(item);
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}
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result.Bins = GetBins();
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return result;
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}
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private List<Bin> GetBins()
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{
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var bins = new List<Bin>();
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while (Items.Count > 0)
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{
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var bin = new Bin(StockLength);
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bin.Spacing = Spacing;
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FillBin(bin);
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int count = 0;
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while (TryImprovePacking(bin))
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{
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count++;
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}
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bins.Add(bin);
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}
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return bins
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.OrderByDescending(b => b.Utilization)
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.ThenBy(b => b.Items.Count)
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.ToList();
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}
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private void FillBin(Bin bin)
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{
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for (int i = 0; i < Items.Count; i++)
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{
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var item = Items[i];
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if (bin.RemainingLength >= item.Length)
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bin.Items.Add(item);
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}
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foreach (var item in bin.Items)
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{
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Items.Remove(item);
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}
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}
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private bool TryImprovePacking(Bin bin)
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{
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if (bin.Items.Count == 0)
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return false;
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if (Items.Count < 2)
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return false;
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var lengthGroups = bin.Items
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.OrderByDescending(i => i.Length)
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.GroupBy(i => i.Length)
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.Skip(1);
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var minItemLength = Items.Min(i => i.Length);
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foreach (var group in lengthGroups)
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{
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var minRemainingLength = bin.RemainingLength;
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var firstItem = group.First();
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bin.Items.Remove(firstItem);
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for (int i = 0; i < Items.Count; i++)
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{
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var item1 = Items[i];
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if (Items[i].Length > bin.RemainingLength)
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continue;
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var bin2 = new Bin(bin.RemainingLength);
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bin2.Spacing = bin.Spacing;
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bin2.Items.Add(item1);
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for (int j = i + 1; j < Items.Count; j++)
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{
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if (bin2.RemainingLength < minItemLength)
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break;
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var item2 = Items[j];
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if (item2.Length > bin2.RemainingLength)
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continue;
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bin2.Items.Add(item2);
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}
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if (bin2.RemainingLength < minRemainingLength)
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{
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Items.Add(firstItem);
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bin.Items.AddRange(bin2.Items);
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foreach (var item in bin2.Items)
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{
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Items.Remove(item);
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}
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// improvement made
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return true;
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}
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}
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bin.Items.Add(firstItem);
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}
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return false;
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}
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}
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}
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9
SawCut/Nesting/IEngine.cs
Normal file
9
SawCut/Nesting/IEngine.cs
Normal file
@@ -0,0 +1,9 @@
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using System.Collections.Generic;
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namespace SawCut.Nesting
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{
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public interface IEngine
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{
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Result Pack(List<BinItem> items);
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}
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}
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16
SawCut/Nesting/Result.cs
Normal file
16
SawCut/Nesting/Result.cs
Normal file
@@ -0,0 +1,16 @@
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using System.Collections.Generic;
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namespace SawCut.Nesting
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{
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public class Result
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{
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public Result()
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{
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ItemsNotUsed = new List<BinItem>();
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}
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public List<BinItem> ItemsNotUsed { get; set; }
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public List<Bin> Bins { get; set; }
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}
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}
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36
SawCut/Properties/AssemblyInfo.cs
Normal file
36
SawCut/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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||||
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// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
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// associated with an assembly.
|
||||
[assembly: AssemblyTitle("SawCut")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("SawCut")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
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||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
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||||
[assembly: ComVisible(false)]
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||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("3d873ff0-6930-4bce-a5a9-da5c20354dee")]
|
||||
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// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
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||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
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||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
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||||
[assembly: AssemblyFileVersion("1.0.0.0")]
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55
SawCut/SawCut.csproj
Normal file
55
SawCut/SawCut.csproj
Normal file
@@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{3D873FF0-6930-4BCE-A5A9-DA5C20354DEE}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SawCut</RootNamespace>
|
||||
<AssemblyName>SawCut</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ArchUnits.cs" />
|
||||
<Compile Include="Bin.cs" />
|
||||
<Compile Include="BinItem.cs" />
|
||||
<Compile Include="Fraction.cs" />
|
||||
<Compile Include="Nesting\BestFitEngine.cs" />
|
||||
<Compile Include="Nesting\IEngine.cs" />
|
||||
<Compile Include="Nesting\Result.cs" />
|
||||
<Compile Include="Nesting\Engine2.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Reference in New Issue
Block a user